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DM-FST-Sacrifice][

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DM-FST-Sacrifice][ is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by fuegerstef.

A group of satanist sacrificed young females on this tower of death. This was until one of Liandri's Ion-Cannons came through the clouds and put an end to their evil deeds. Since that day the place is used as one of the deadliest deatmatch arenas in the Tournament.


DM-CBP2-Achilles

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DM-CBP2-Achilles is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by Soma.

This arena is named after the Greek hero Achilles, one of the bravest and strongest men to ever live. Let's see how strong you are in this small dominating, ancient arena.

DM-TheMysteriousMansion

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DM-TheMysteriousMansion is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Killy).

A long long time ago, far far away, on a planet roughly the same as here one of the staff members of The Tournament was cleaning up the room of his son and he found a maths book. When he was checking the book he discovered a picture of a kind of house. A couple of days later he thought this can be a good map for the tournament. So he went to the other staff members to discuss it. They accepted at once. So he started to design the new arena based on the picture of his son's maths book. But a couple of things went wrong, e.p. walls you can walk trough, corridors you can't walk trough ..., so he decided to name the arena "DM-TheMysteriousMansion".

DM-Barrage

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DM-Barrage is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by LozHippy.

Designed for fairer weather, the effects of climate change have left this place of worship deserted. The was sad news for some, but was greeted with glee by tournament officials, who quickly aquired another venue. DM/TDM for 2-6 players. World detail needs to be set to high to see the rain (this is so it performs better with lower settings).

DM-1on1-OldTemple

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DM-1on1-OldTemple is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Francesco "minifloppy" Camarling).

Setted in an old temple, this arena is perfect for 1on1 and 2on2 matches.

DM-1on1-Ashlar

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DM-1on1-Ashlar is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Bastien Hermignies).

The action takes place in an old castle at night, with firelight ambiance. You have no choice - run or die.

DM-1on1-RAJudgmentX [2k4]

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DM-1on1-RAJudgmentX [2k4] is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by JUDGE.

This is an updated version of my 2k3 map DM-1on1-RAJudgmentX, made to resemble the Q3A map "Aerowalk" by the Preacher. RAJudgment is like Aerowalk in many ways, but it is larger and more open due to the gameplay style of UT2004. It is also slightly different in architecture, but is very close in gameplay. I also feel that the bots give a much greater challenge at higher levels then the Q3A version. This map is best played as a 1on1 map. The layout includes 4 teleporters that lead to a quick paced aggressive style game play, that is both exciting and suspenseful. Bot support is very good and has been setup so that the bots will kick your ass at higher settings (Masterful and above works good). They will even use an impact hammer jump to get the super shield! For true tournament style, turn translocator off and turn weapon stay off. For action over strategy, leave weapon stay on, translocator off, and add quad jump mutator. 2k4 Changes: * Weapon and health bases have been converted. * Added scripted triggers to help identify enemy position by sound. * Changed the link gun to the bio rifle (I think it makes the map play better).

DM-Elemental

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DM-Elemental is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (SeiRei).

What do you do when you're trapped in an ancient temple littered with gold? Well in this one there won't be time for collecting souvenirs. This is a small, intense Deathmatch map for UT2k4. It contains three levels and is set in an ancient egyptian temple of elements. The level is symmetrical and revolves around the centre sphinx in the middle room. The Pyramid was made first and then the upper and each outer rooms. These were then linked up with corridoors and elevators. This map requires a reasonable level of acrobatic skill to access all areas and contains one easter egg which I have hidden :>. Many features were duplicated and rotated. A few people have had trouble getting to the top level as they are novice acrobats. You need to elevator jump to get to top level. v1.35 -skybox fixed (it sucked :P) -bot pathing improved (again!) -gametype fixed so map can be run straight from map file


DM-Sultanik

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DM-Sultanik is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Jim "Poison" Krzepinski).

Fast paced 4 player action set in an Egyptian arena. Also geat for 1 on 1 matches. Well, after all this time, its done! it took about 100 hours to create this map, so I hope you all enjoy the hard work that went into this! Any reviews or comments would be greatly appreciated so i can constantly improve my mapping skills. Hope you enjoy!

The Proving Grounds

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The Proving Grounds is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Sivak Drac).

This is a remake of Q3tourney2 - The Proving Grounds for UT2004. This was probably the largest of the 1v1 maps from the game, but it still works for 1v1. Has the same layout, rocket, flak, and lightning gun for the arsenal, and of course bot support. No Hunter to fight though.

DM-TempleOfScrotius2006

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DM-TempleOfScrotius2006 is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by Scrotius.

A remake of DM-TempleOfScrotius from UT1999 and UT2003, my first level. The main points of this level for those who havent played it were: Small focused DM centered around a three layered arena, lots of emphasis on Z-Axis combat, fast pace with a sort of "winner stays on" mechanic and an Egyptian theme. Changes from the UT2003 remake: It doest follow the plan quite as religiously as my first remake, the level is now rotationally symmetrical, as opposed to linearly. It's a little bit more focused now, and as a consequence has a smaller recommended player number. It works well with bots and humans. I've tried to use lots of BSP instead of static meshes in the construction of the map, and it has worked well, still looks detailed and has more realistic lighting and higher frame rate.

DM-Fortune

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DM-Fortune is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Daniel "Overrandom" Breiman).

For he, above all else, would rise to the fairest peak of our making... Would this creature then be, above all else, blessed as our making.||And above all else, will he feign no false power, but one in mastery of all fortunes. For here, he will find that which destroyed us so, so long ago... -- Ancient Scripture: Unknown Source Originally, this one was going to be an exact remake of a Tron 2.0 level (yeah I love that game). While designing the level, it seemed to start to go on autopilot and designed itself (yeah I was still controlling it, silly). So, it changed into this and I still wanted to give it the Tron feel, but it changed into ancient towers. Then it changed further to towers covered by sand. This is my best terrain because it works! This one is really a beauty by my standards. Out of all my maps, It has the fastest FPS, terrain, and best of all, the better bots.

DM-1on1-FlakMania

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DM-1on1-FlakMania is a Deathmatch, Invasion, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by Pashtet.

Flak Monkey? You think that tou know everything about Flak FC-03B? There is only one way to find it out! Big keg'o'health makes your lifetime a little bit longer, but it's just a few seconds... Do your best. P.S. This map is only for maniacs... ;)

DM-ColdFire

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DM-ColdFire is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by glator.

A medium-sized symmetric Duel map. There is a warm side, and the other one is exactly the same but frozen.

DM-1on1-Lea ESWC2k5 SE

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DM-1on1-Lea ESWC2k5 SE is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by (Mourouvin "H1ghTecM@N" C).

An open-aired structure with a multitude of levels and access passages.


DM-FatalInstinct

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DM-FatalInstinct is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by Sin.

This is a remake of Quake 3 map Fatal Instinct (Q3TOURNEY5), a small foggy map. So be ready for a close fight and unexpected projectiles from nowhere. It's my first map.

DM-FatalInstinct

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DM-FatalInstinct is a Deathmatch, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by GreenLoves.

This is remake of the Quake III Arena map of the same name -- a small, rectangular arena with a central tower surrounded by walls. A raised walkway set just inside the outer parameter divides the playing field up a bit and allows for some z-axis action. This is my favorite Quake III level for her fast play.

DM-Stomp][

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DM-Stomp][ is a Deathmatch, Invasion, Team Deathmatch ancient themed map for Unreal Tournament 2004 released by N3tl1zard.

Located beneath the Nali Castle; the Catacombs once a place of cult and faith. But during the Skarjj Invasion this very same place was used to torture the Poor Nali people, but those infamous events lay in the past. In the present day we live in peace and so this place is now used as a Tournament Venue after undergoing a complete reconstruction trusted only by Liandri's Technicians.

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